After Jam


This game was created for the  GDevelop 3D Jam and I didn't plan to work on it after it has finished. I managed to complete it in the week. But after reading the comments I decided to do it, because many people claimed that it is difficult (one even claimed that there is a "non-existent margin for error" which isn't true). It surprised me, because I was afraid that I was making the game too easy, and I shortened the time after another monster appeared and made some of them move faster. Apparently, it wasn't a good idea.

So I plan to add several things to the game:

- Normal mode in which monsters will move slower and there will be a bigger gap between their appereance (I'm debating if I should also implement it in the 3D part of the game), current mode of the game will be renamed to "fast mode."

- I will add an option to see hints on how to beat levels

- I will try to implement controls for gamepads/touchscreen

Files

html_escape.zip Play in browser
May 28, 2023
Save Julie_s monsters!-1_0_0-windows.exe 79 MB
May 28, 2023
Save Julie_s monsters!-1_0_0-linux.AppImage 100 MB
May 28, 2023
Save Julie_s monsters!-1_0_0-macos.zip 97 MB
May 28, 2023
Save Julie_s monsters!-1_0_0-windows.zip 102 MB
May 28, 2023

Get Save Julie's monsters!

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